Saturday, October 11, 2014

One Piece Unlimited World Red Review (Gaming Grunts)

Review Here

Around the blog's inception, I cited the manga One Piece as something I'd potentially discuss whenever I felt the need to go off-topic. I guess that time is now.

In my nine or ten or so years of reading manga, I cannot think of one I have loved and been more loyal to more than One Piece. I've had falling-outs with Dragon Ball and I've long since relinquished my fan-status for Bleach and Naruto, yet One Piece continues to capture my heart week after week, month after month, year after year. It's the best sort of fantasy adventure story, where the ambitious setting provides the perfect "the sky's the limit" levels of imagination and comedy, with a pitch-perfect blend of profound themes involving tragic heartbreak and the limitless, inspiring potential of people's dreams. For seven years, I've laughed, I've cried, I've cheered, and I'll continue to do so until the end of its run.

I've dabbled into the video games as well, and I suppose they were pretty good. The Pirate Warriors games were some fun timewasters--if not uninspired and more than a little deranged in their story execution--and I found some joy in Unlimited Adventure for the Wii. Yes, it's undeniably low-budget and tends to be repetitive for the sake of being repetitive, but golly, I was just adventuring in a One Piece game! And the score sounds just like the anime! And it's the dub cast from the Funimation dub! And the combat actually felt great! The flaws stuck out like a sore thumb every time I played, but I didn't care because it was frickin' One Piece.

If only I held the same enthusiasm for Unlimited World Red on the PlayStation 3. It's funny how I can readily admit Unlimited Adventure wasn't that great and I've never played the (apparently superior) Unlimited Cruise sequels, yet the sharp decline in quality was still evident. I still can't get over the enforced linearity, which cranks the repetition up to maximum bear in mind, I don't have a problem with linearity in itself, but that was one of the few great features of the previous iterations! Why downplay on it?!? Agh!

I could elaborate on my other disappointments, be they the reduced usefulness of unique character abilities or the boring music score, but then there'd be no point in linking to the review. Give it a read if you haven't, why don't you?  

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