Monday, October 22, 2018

Astra Lost in Space Vol. 4 Review (Hey Poor Player

One more! While Astra Lost in Space ends in the next volume, it'll be going out with a bang via a spoiler-intensive review, so catch up with it if you haven't already!

By the way, we've decided we'll emphasizing "one-and-done" articles for new manga here on out; in other words, Kaguya-esque situations where we'll simply preview new series (or, in the case of next month, just review one-shot manga). Sadly, I'll have to cut certain series to make room, and Fullmetal Alchemist: Fullmetal Edition and possibly Kimetsu no Yaiba are set for the chopping block. Apologies!

Sunday, October 14, 2018

Super Mario Sunshine

And now, a story: there was, once upon a very brief time, I would've placed Super Mario Sunshine in My Top Five Video Games of All Time; No. 2, in fact, only behind Super Smash Bros. Melee. Call it the fervent hype of one little boy -- stumbling across a pre-release demo in New York City's Toys "R" Us remains one of my all-time favorite gaming memories -- but my bliss in Mario's tropical acrobatics couldn't be denied: be it bopping upon hapless NPCs and aimlessly hopping around the beaches and villages of Isle Delfino, hours upon hours were spent within torrid festiveness. Paradise was here, and it arrived in the anticipated thrill of a new Mario game.

Not many months later, however, a curious thing happened: the game slipped to No. 5, then No. 9, and then slipped off my Top Ten without a trace. It kept falling, falling, falling out of sight until its place within a Top 50 would be unfathomable. To say I grew a budding, resentful disappointment would be inaccurate, but the honeymoon period was certainly over, and the game's faults were too much to ignore.

Friday, October 12, 2018

Tuesday, October 9, 2018

Dr. Stone Vol. 1 Review (Hey Poor Player)

Been waiting forever to write about this one! Dr. Stone is yet another series I'll be stick with until the end, so look forward to it!

Anyway, three more.

Thursday, October 4, 2018

Thursday, September 27, 2018

My Hero Academia Vol. 14 Review

Oh yeah, forgot to put this one up. Five more.

This was one was really easy to write for some reason.

Wednesday, September 26, 2018

The Legend of Zelda: A Link to the Past

How does one define perfection in video games? Is it recognizing how one game brilliantly executes its main goal? Is it simply returning to a childhood favorite again and again? Or, perhaps, is it something as broadly simple as doing everything right? In that case, it's difficult to imagine anything more perfect in the Zelda pantheon -- or perhaps even all of Nintendo's library --  than The Legend of Zelda: A Link to the Past. There are a variety of reasons for this, but more than anything, it's timeless in its accessibility. Consider this quality when when juxtaposed to Zelda's other masterworks: Majora's Mask -- which I still consider the the series apex -- demands an entirely different style of play that can be too stressful, Breath of the Wild and even this game's sequel in A Link Between Worlds may stray too far from the series formula for some, Ocarina of Time suffers from the same graphical degradation as the rest of its respective generation, and The Legend of Zelda is too archaic and impenetrable by today's standards.

Only Link's Awakening for Game Boy may match it here, and as masterful as that game's bittersweet balance of infectious light-heartedness and gradual melancholy is, A Link to the Past is instantly superior for presenting the greatest opening in series history -- as far as Nintendo games go, only Super Metroid and Metroid Prime may surpass it, and A Link to the Past may even trump those with its own title opener. After the Nintendo logo flickers on screen with the gentlest of harps, a majestic three-dimensional Triforce morphs into shape, before embedding within the game's logo as the Master Sword pierces through, a triumphant score celebrating our arrival into the latest Zelda adventure.

Tuesday, September 25, 2018

Sleeping With The Enemy: Embracing Disappointment (Kirby Star Allies) (Hey Poor Player)

That's right: it's a brand new column by yours truly, and it's debuting on Hey Poor Player! Wowza!
As this came out of nowhere, I'm certain you're asking how Sleeping With The Enemy was born. Truth is, much as Biweekly Music Wednesday! interfered with my schedule, I treasured how it was the perfect outlet to discuss personal musings regarding the gaming industry, memories of games past, and the like. With it gone, I certainly had more time for reviews, but the loss of expressing everything else was sorely felt -- I love talking about games, but the passion and fuel behind that love is just as important to me.

The answer was clear: I needed a new column, but this time I knew Hey Poor Player had to be its new home -- not only would that extend my reach and relax Leave Luck to Heaven's focus on reviews, but it'd spice up the site's output. Everyone wins!

Coming up with the theme of criticism was a challenge: any ol' topic can serve just fine as individual opinion pieces, and it's not like everyone's fascinated with my stream of consciousness, so I needed an eye-grabbing hook to lure readers. "Criticism" was eventually decided through two factors: the epiphany I elaborate upon in my debut Kirby Star Allies article, and reviewing this BMW! installment revolving around an infamous Xenoblade Chronicles: X tune.

How do we handle criticism? How do we handle disappointment, or maligned critique of mechanics we fail to understand? I answer to aim these questions and many, many more. You can expect new installments every two to three weeks.

(By the way, my boss came up with the name. Works quite well in grabbing your attention, right?)