Showing posts with label rhythm. Show all posts
Showing posts with label rhythm. Show all posts

Monday, August 5, 2019

Crypt of the Necrodancer: Cadence of Hyrule Review (Hey Poor Player)



This review represents a shift of direction for my writing career: from now on, you can expect reviews of newer Nintendo games to exclusively feature on Hey Poor Player. Aside from huge games in the vein of Zelda: Breath of the Wild or Super Smash Bros. Ultimate, I wanted to evaluate new releases some time after release for two reasons:

1) To accommodate DLC updates in gameplay additions and polishing; therefore, I'd analyze the game in its final, truest vision.
2) To allow my opinion to settle and percolate after launch, letting it evolve past the honeymoon phase.

With my recent decision to scale back reviews here, however, I've recognized this is the most vital step into blossoming as a proper game journalist. For far too long I've neglected to cover newer releases as I've silently pursued ambitious goals for the sake of writing for myself. I simply work far more diligently under journalistic obligations, and with the evidence lying within my Hey Poor Player output, I'd like to think things can only go up from here.

And yes, this means the Nintendo pages in my reviews sections here will be updated accordingly. I'll be working on that over the next month, so stay tuned.

Wednesday, May 23, 2018

Dedede's Drum Dash Deluxe


While we're questioning the eleven-year absence of Kirby spin-offs, we must also ask: why did it take it so long for King Dedede to get his own game? I mean, really, who doesn't love the gluttonous, self-proclaimed king of Dream Land? His plush design, self-centered antics, not-quite-a-good-guy but not-quite-a-villain morality and penchant for bugged-out eyes have won over many a Kirby fan, myself included, and it is simply ridiculous HAL Laboratory has not granted his own Popstar-trotting adventure to the gaming populace. No matter how you look at it, a downloadable rhythm game ain't gonna cut it!

Still, you could do with a lot worse than Dedede's Drum Dash Deluxe. Like its brother Kirby Fighters Deluxe, this spin-off is also based on a Kirby: Triple Deluxe sub-game by the name of Dedede's Drum Dash, wherein the penguin king hopped along on giant drums to reach the goal all the while clapping and bouncing to the beat of classic Kirby tunes (or perhaps not so classic: not many may recognize the secret Extra song was from Kirby's Dream Collection: Special Edition) Requiring careful precision of jumping, clapping, and navigating obstacles, these four levels were not only among some of the most difficult of Triple Deluxe’s trials, but introduced a welcome dosage of variety hardly explored in the series hitherto (that’s to say, rhythm; only one of Mass Attack’s mini-games springs to mind)