Showing posts with label metroid II return of samus. Show all posts
Showing posts with label metroid II return of samus. Show all posts

Friday, April 19, 2019

Metroid II: Return of Samus



Back in the days of Super Smash Bros. Melee when I'd browse its lauded collection of lovingly-crafted trophies, I couldn't help but foster a burgeoning affinity towards one particular replica: Samus's Starship, hailing from Game Boy's Metroid II: Return of Samus. Not because I was experiencing Metroid nostalgia, you understand -- I wasn't yet a fan by Melee's release -- but more so in cultivating a touch of personal pride via its accompanying origin date of 11/91; in other words, my birth date. How vindicating is that? I've always held warm feelings towards Super Nintendo for similar reasons -- perhaps that's why it's my favorite console -- but it surely can't top that. A wonder, then, that Metroid hasn't ousted EarthBound, Kirby, and Smash Bros. from their seats as my all-time favorite Nintendo franchises.

Alas, perhaps it's that the stars only aligned for coincidence as opposed to birthing an outright classic, for Metroid II: Return of Samus never enjoyed the accolades of its successors (Super Metroid, Metroid Prime) or even its own NES progenitor. This isn't due to any untoward experimentation so commonly found in retro sequelization -- if anything, its goals breed potential finally realized in its incredible 3DS remake: Metroid: Samus Returns -- but rather that the Game Boy is ill-equipped to handle such direction; in other words, we're dealing with a game featuring familiar genre pratfalls found in its heyday. As you've likely guessed, the absence of a map system and woefully obtuse level design do little favors for Samus's Metroid-hunting expedition, but I confess my main problem lies within a particularly clumsy bait-and-switch in its music score. I cannot emphasize enough how the opening Tunnel Theme -- one I've written in the past as being a damn good tune -- instills us with urgency and drive, headlining our mission of eliminating SR388's Metroid hives.

Wednesday, June 14, 2017

Biweekly Music Wednesday! No. 50 ~Main Tunnel~ (Metroid II: Return of Samus)



Origin: Metroid II: Return of Samus
Plays In: Main Tunnel
Status: Original Composition
Composed By: Ryoji Yoshitomi

Where do I even begin with this E3? The pseudo-3D sequel to Yoshi's Woolly World? The "best-of" approach to the new Kirby Switch game? The remake of Mario & Luigi: Superstar Saga that comes packed with a hilarious sidestory? The genuine, infectious passion behind Mario + Rabbids Kingdom Battle, which is as unpredictable as the concept itself? The DLC for Zelda: Breath of the Wild, which I desire to play this very instant? The explosion of ideas, presentation and joy that is Super Mario Odyssey, which I believe without a doubt will be GOTY?

Well, I think my selection for today speaks for itself. Out of all the wonderful announcements and previews from yesterday, there was nothing more exciting, blissful and cathartic than the news of not one, but TWO new Metroid titles: Metroid Prime 4 and Metroid: Samus Returns. As a fan of the original Prime trilogy, I let out something resembling an inhuman scream of joy upon the announcement for the former, so that should tell you how excited I am for that.