Showing posts with label mario kart 8 deluxe. Show all posts
Showing posts with label mario kart 8 deluxe. Show all posts

Sunday, April 30, 2017

The Best 15 Mario Kart 8 Tracks (Hey Poor Player)



Woops, I've been having so much fun with Mario Kart 8 Deluxe that I forgot to link my OTHER Mario Kart 8-related article from Hey Poor Player! Overall, I've written up more than 5000 words for two separate pieces on the game; naturally, since they were created concurrently, there is some overlap between the articles. Regardless, I hope you enjoy.

Believe it or not, the courses chosen kept shifting even when I was writing this article! Big Blue and Dragon Driftway were this close to making the cut alongside the likes of Shy Guy Falls and Excitbike Arena, but they just missed out on the fun. Of course, the track order was prone to change as well, so it was rather tough.

Everyone, let's all what's possibly the best Mario Kart yet!

Monday, January 16, 2017

No New Tracks for Mario Kart 8 Deluxe (Hey Poor Player)



Everyone's been down on Nintendo's Switch Presentation in one way or another, be it the pricing, the launch line-up confusion, the bumbling live translator or the news shared above (my own brief, conflicted thoughts were shared on a Nintendojo Roundtable). I suspect the influx of rumors lining up the weeks before the presentation had a hand in this: there were reports of several enhanced Wii U ports for fan-favorite titles, the bizarrely enticing Mario/Raving Rabbids crossover, and, of course, the ever-eternal localization of Mother 3. While undoubtedly more will be revealed this E3, I imagine most--including myself--got caught up in the hype and expected a bigger blowout than what we received.

Don't get me wrong: I think there's many valid complaints over went down this past Friday, but I can't help but blame myself for being disappointed in this regard. It's not like what was shown wasn't very cool, be it the unexpected surprise of Xenoblade 2 and the mouth-watering give-it-to-me-now goodness of Super Mario Odyssey. In the case of Mario Kart 8 Deluxe not having new tracks, I imagine that a) Nintendo didn't want spend too much resources on improving an older title and b) they thought 48 tracks was enough, and, well, I can't exactly blame them. While I would've loved to have seen a Splatoon track, I'm just happy we're seeing a revamped Battle Mode (and hey, no one ever denied anything about DLC!)

At the very least, I still think more Wii U ports are happening; it only makes sense Nintendo wants certain active, big-name Wii U titles to get more exposure. (And besides, why else are the amiibo for Cloud, Corrin and Bayonetta taking so long?) Smash and Mario Maker are obvious, but I can't help but entertain the thought of a Hyrule Warriors port that combines content from both versions, and I think it's about time Pokken Tournament got some of that arcade-onlky goodness.

Really, I'm left with one important question: will Mario Kart 8 Deluxe, as well as any following Wii U ports, inherit save data from their previous versions? I'd hate to have to say goodbye to my battle data from Smash 4, for instance, so Mario Kart will be a litmus test for what's to come.

...that reminds me: I know I said I wouldn't be discussing my review schedule anymore, but to drive up excitement for the fresh new year, I'd like to share a taste of what's to come. I'm planning reviews for certain Wii U titles before their accompanying Switch releases hit stores, so you can expect me to discuss Mario Kart 8 and Splatoon right when Deluxe and Splatoon 2 hit. Any following Wii U ports will likely get the same treatment, so stay tuned for those.

Oh, and remember when I said a famous Nintendo franchise will get its Leave Luck to Heaven debut? Expect that to start very soon...word has it a big blowout's coming to celebrate a certain launch title.