tag:blogger.com,1999:blog-274272595406297504.post5099908580317722061..comments2023-03-26T02:22:51.069-07:00Comments on Leave Luck To Heaven: WarioWare, Inc.: Going Under? (Nintendojo)Anthonyhttp://www.blogger.com/profile/12823666211533878050noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-274272595406297504.post-49729631069638324652015-03-25T06:50:59.229-07:002015-03-25T06:50:59.229-07:00Pedantry indeed, though the correction is much app...Pedantry indeed, though the correction is much appreciated; I've been meaning to research the individual teams involved with the company. <br /><br />As mentioned in the article, it's frustrating to witness such amazing character/humor being tied to lackluster software (Game & Wario), so I suppose it'd be best to put the series down as opposed to letting it flounder. At the same time, though, I do think it's a missed opportunity they haven't at least tried something on the 3DS (although we did get the amazing Tomodachi Life) and there's no way they're not going to expand on the series via mobile. It hasn't gone the way of F-Zero yet.Anthonyhttps://www.blogger.com/profile/12823666211533878050noreply@blogger.comtag:blogger.com,1999:blog-274272595406297504.post-10324810082136317332015-03-25T06:17:35.958-07:002015-03-25T06:17:35.958-07:00"I cited IS since they were responsible for t..."I cited IS since they were responsible for the series highs"<br /><br />All of the games were developed with R&D1/SPD1 and most of the series design and core staff is on the SPD side (Director Goro Abe, char designer Ko Takeuchi, producer Yoshio Sakamoto... etc). Infact, the game with the biggest proportion of IS to SPD 1 staff is... Snapped!. This is further compounded by the fact that SPD 1's other games (Rhythm Heaven, Kiki Trick, Tomodachi Life) are much closer to WarioWare than IS's.<br /><br />Anyway, to contribute something beside pedantry:<br /><br />Tthe series is probably dead... but maybe that's not such a bad thing. The later games seem to indicate SPD 1/R&D1 are struggling to keep the series fresh (reading interviews, it's very obvious the WarioWare team really doesn't want to make "WarioWare 2" that's warioware's with different microgames), and if they'd rather flex their creative muscles elsewhere, just as 2D Metroid and Wario Land eventually made way for WarioWare and Rhythm Heaven, so be it. I'd much rather have the most creative division of Nintendo do what they excel at.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-274272595406297504.post-20410901715607791782015-03-24T19:12:47.284-07:002015-03-24T19:12:47.284-07:00I'm well aware SPD1 was behind the first title...I'm well aware SPD1 was behind the first title, but I cited IS since they were responsible for the series highs (Touched and Twisted) and its gradual decline into irrelevancy.<br /><br />..then again, since G&W's Iwata Asks revealed the game channeled developers who worked on DKCR/Metroid Prime/Kirby's Epic Yarn/Brain Age, I suppose that was just one massive fuck-up across the board. Anthonyhttps://www.blogger.com/profile/12823666211533878050noreply@blogger.comtag:blogger.com,1999:blog-274272595406297504.post-6035074544004981652015-03-24T17:25:08.687-07:002015-03-24T17:25:08.687-07:00"Please restore it to its former glory, IS! &..."Please restore it to its former glory, IS! "<br /><br />*Nintendo SPD1<br /><br />Ehehe, sorry. It just iritates me to see IS always get credited over the series actual creators and core team.Anonymousnoreply@blogger.com